﻿/* Created by Richard Fleming
 * Copyright 2008 Johnson County Community College
 * Free for non-commercial use
 */

using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace XnaUtility.GameObjects
{
    public class Animated2DObject : Base2DObject
    {

        protected Rectangle source;
        protected int frameX;
        protected int frameY;

        public int Layer { get; set; }


        public Animated2DObject(Game game)
            : base(game)
        {
        }

        public void SetFrameRate(int rate)
        {
        }
    }
}
